Employee Profile: Tyler Frederick, Network Architect

Tyler Frederick, of 3Ci’s New England Office, manages 3Ci’s system and network architecture. With an extensive background in telecommunications, network engineering and computer security, Tyler brings a great amount of experience to the 3Ci technology team.

Tyler began his career as a consultant assisting several telephone companies and ISPs in Massachusetts. In 2000, Tyler relocated to South Florida to take a position with CBS SportsLine. At CBS Tyler contributed network design expertise and oversaw all network security operations. Tyler has also consulted and written software for companies such as Time Warner, UMass Medical Group and the United States Secret Service.

In his free time, Tyler enjoys learning new technologies, producing music, magic & illusions, and riding ATVs. An avid aviation buff, Tyler spends his spare time flying a Cessna 172.

Tyler resides in Wilbraham, MA with his wife Emily and their daughter, Payton.

- Ainsworth Boyle

Client Profile: Playboy

Playboy, one of the world’s premier brands, has chosen 3Ci to power it’s mobile division. With a presence in almost every medium, Playboy, has had huge success with their worldwide mobile. Now, Playboy plans to bring that success to the US Mobile Market, and establish a database attractive to advertisers.

Playboy

Playboy will utilize 3Ci’s self-service Content Manager to upload and manage their binary content and mobile storefront. Content Manager allows Playboy to create dynamic or static WAP links which can be inserted in any of their messaging from the Switchblade Platform.

“I’m very excited to work with the Playboy mobile team, to establish their US Mobile Database,” said Vic Shroff, 3Cinteractive VP of Channel Sales. “Their worldwide content delivery experience and brand recognition are a great compliment to our global development.

- Ainsworth Boyle

3Ci Powers Disney’s High School Musical 3 Promotion

3Ci has teamed up with some of the world’s leading brands to help launch one of the largest promotions in US history. In order to promote the upcoming movie High School Musical 3: Senior Year, 3Ci worked with various vendors such as MySpace, Pop2Life, and Disney to support the campaign that MySpace has called its “biggest film campaign yet”. Disney is conducting a high school spirit contest involving about 15,000 high schools across the country that includes a ground breaking mobile component.

High School Musical 3

Each participating high school has its own keyword that its students can text in to earn points for their school.  The school that earns the most points by the end of the contest wins a concert at the high school and a trip to Disney for the senior class.  3Ci’s role in the promotion was building the application that includes the 15,000 keywords, as well as providing the mobile messaging and mobile compliance support for the contest.  3Ci is also responsible for tabulating the points for the mobile voting and integration with a 3rd party reporting system.  The High School Musical contest started in early September and will run through November 2.

- Karly Dreker

David Fallarme’s Look At Marketing to Gen Y

I read a great article from The Marketing Student that covered how Generation Y is changing marketing and I’d like to expand a bit on David’s ideas.

First, a quick rundown of David’s concepts (Full Article Here). David graphed the communication habits of Boomers, Gen X-ers, and Generation Y.

Boomers

Boomers - Credit David Fallarme

Gen-Xers

Gen Xers - Credit David Fallarme

Generation Y

Generation Y - Credit David Fallarme

David’s post continues on to discuss how these channels are used, and I’d like to take a look at how this affects direct marketers.

Direct marketing to the Boomer generation was the easiest; after all, postal mail and phone calls were regular forms of communication. Although I laugh at the thought, I can imagine people used to rush to the mailbox to see if they had any letters. Lacing this communication with the casual mailer or telemarketing call was successful because people trusted that medium for its relevancy.

For Gen-X it was similar, but AOL added a bit more to the mix. Direct mailers were overwhelming, and the slowness of snail-mail reduced its relevancy. A letter from a mailer was never as up-to-date as an e-mail or instant message; a direct mailer, was never as relevant as a newsletter or marketing e-mail. Interestingly enough, in David’s graphs he mentions instant message for Generation Y, but not for Gen-X; if you remember AOL had both e-mail and instant message. While IM would eventually win out as more relevant than e-mail, it wasn’t an easy medium to target as it didn’t have an “idle” feature that would allow messages to be delivered while the user was offline. This is probably one of the reasons IM has survived, somewhat unregulated, and has not had the same fall-out as e-mail.

Users are more likely to trust and respond to a medium that is used to keep in touch with what society, and more specifically, friends are doing.

Generation Y is overloaded with channels. From social networks to e-mail and instant message, most of them are noise. Thanks to GMail’s powerful SPAM filter, e-mail has been somewhat saved, but Gen Y does not check personal e-mail as frequently as their elders. Gen Y is also wary of signing up for newsletters or registering for a website with their actual e-mail (read: Gen-Y knows how direct marketers handle e-mail). Because e-mail is less relevant to Gen Y’s friends and family, it is a less effective marketing channel. Wall posts and PM’s are a bit more relative, but it’s nearly impossible to gain access to a Facebook user’s inbox or wall, and legitimate marketers would never try.

If you take one more look at David’s graphs, txt is the new channel that remains unscathed. Compared to IM, txt messaging has the advantages of being on-person and able to receive idle or off-line messages. And, as I’ve mentioned before, it’s less likely to follow e-mail’s fate because of the carrier approval process and universal keywords.

But, I saved David’s best graph for last:
Credit David Fallarme

It is extremely difficult to jump straight to a face-to-face meeting or phone call without somehow warming up the contact. Consumers are wary of sudden phone calls or face-to-face pitches, this is why these mediums are more urgent yet less frequent. David’s urgency graph is actually the funnel from initial contact to a face-to-face meeting, or the final purchase. As you move to the right of his graph, the lead gets hot, and the user is more likely to make the final jump.

Brands are complaining that the 18-25 year olds are locked in social networks that are difficult to penetrate. They are correct, and while Facebook, et al. can be an effective target audience, the current PPC and PPV models Facebook provides are not the right methods to reach that audience. When it comes to communication, and relevancy, 18-25 year olds are locked in text messaging.

- Ainsworth

Apple’s AppStore: Results and the Kill Switch Debacle

Last week, The Wall Street Journal ran an interesting article that covered some of the breaking news surrounding Apple’s AppStore and the 3G iPhone. Without a doubt, the initial statistics are impressive: $30 million in sales in the first month and 3 million 3G iPhones sold. I’ve used the AppStore several times, for both free and purchased applications (Tetris and Stagehand), and I am confident I’ll continue to purchase useful applications. I will admit, however, that I’ve cleared out several useless downloads (i.e. flashlight) from the first week with the phone. But amid the great news are several developers who are unhappy with Apple’s ability to remotely disable a program.

Thanks to the AppStore and iPhone OS X 2.0, the iPhone is the next frontier in software development. As I mentioned in my last Blackberry vs. iPhone articlethe system comparison has come down to an OS war. In his latest interview, Steve Job’s added, “Phone differentiation used to be about radios and antennas and things like that. We think, going forward, the phone of the future will be differentiated by software.” (Credit TUAW)

Knowing that the Apple’s iPhone strategy has created a gold mine for powerful mobile applications, why are developers so unhappy with the remote disable feature? It seems like more developers are jumping on the, “It’s a conspiracy!” wagon than the, “That’s smart OS development!” wagon. I was taken back by one blogger assuring this was Apple’s ability to disable all MS applications in one pull. Why would Apple do that?

Have AppStore developers forgotten one of the key reasons people are switching to Apple?! Apple integrates any and all necessary features to ensure the OS cannot be compromised or difficult to use. This is not Apple admitting they have a faulty screening process (we’ll give them a pass on the I Am Rich app); this is Apple protecting the OS that has created legitimate business opportunity for mobile developers (complete with Location Based Services).

This is not Apple’s desire to be able to shut down their competitor’s applications; they don’t need that. Apple is simply trying to avoid destroying the full-potential of mobile apps.

- Ainsworth

3Cinteractive Announces All-Star Board of Advisors

Boca Raton, FL (PRWEB) August 5, 2008 — 3Cinteractive (3Ci), a leading mobile marketing firm, announced today the formation of an all-star Board of Advisors that will help guide the company and continue its robust growth in the red hot mobile industry.

The 3Ci Board is composed of 13 business leaders, each with amazingly successful track records in their various fields of expertise. The vast experience this Board brings to 3Ci in the areas of broadcast media, wireless, advertising, legal and entertainment will undoubtedly serve to solidify 3Ci’s position as the most creative and experienced company in the mobile marketing industry.
Continue reading ‘3Cinteractive Announces All-Star Board of Advisors’

3Cinteractive ranked the Fastest Growing Technology Company by the South Florida Business Journal

Boca Raton, FL (PRWEB) August 1, 2008 — 3Cinteractive has been ranked the #1 Fastest Growing Technology Company in South Florida for its 2006-2007 year over year growth. 3Cinteractive, a creative mobile marketing and technology firm, was one of only two companies that posted quadruple digit growth in the time period used for the rankings, which are published each year by the South Florida Business Journal.

This type of revenue growth, in a year where the United States economy has experienced significant challenges, underscores the continuing growth potential of the mobile industry and validates 3Ci’s approach to the marketplace.
Continue reading ‘3Cinteractive ranked the Fastest Growing Technology Company by the South Florida Business Journal’

South Florida’s Fastest Growing Technology Companies

Over the past year the 3Ci team has been working hard to grow our staff, technology, and clients. Earlier this year The South Florida Business Journal named 3Ci the 2008 Technology Company of the Year for Interactive Marketing.

With the downturn of the economy, companies are trying to find newer and cheaper ways to acquire and retain customers. They are asking for what seems to be impossible, “How do we lower our marketing budget and increase our consumer base?”

There couldn’t be a better time for mobile. With over 262 million mobile subscribers, mobile is the most direct and cost-effective marketing channel. With that in mind, it might be the only way for brands to reach increasingly frugal consumers.

Mobile technology is just starting, but growing fast. In fact, each second 36 mobile devices are activated in the world, compared to just 3 births.

3Cinteractive would like to thank its partners and clients for turning to us for their mobile solutions and making us South Florida’s Fastest Growing Technology Company.

- Ainsworth

Can Facebook Save Microsoft?

Steve Ballmer is in an interesting situation. This past week he’s had to address tough challenges with two of Microsoft’s biggest competitors: Apple and Google. Translation: mobile, search, and advertising.

In his most recent letter to employees, Ballmer specifically addressed Apple, Yahoo!, and Google. As many know, Ballmer has pretty much called it quits on their bid for Yahoo!. In the meantime, Apple has continued to grab chunks of the PC market, and the iPhone is dominating the smartphone world.

Ballmer has announced Microsoft’s intent to spend a lot of money acquiring companies to heal their search engine wounds several times. So far they’ve acted, investing $240 million into Facebook (Oct. 2007), and there are reports that the relationship is becoming even closer. This isn’t a bad move from Microsoft. They can’t seem to buy their way back into the search engine ranks just yet, and they need to find exposure for their ad network.

But I wonder: is Microsoft really getting the most out of their relationship with Facebook? Most of what Ballmer has talked about has been purchasing to compete with Google, instead of researching and redesigning. It reminds me of the Intuit vs. Microsoft story (see: Inside Intuit). Back when Intuit was first designing Quicken, they beat Microsoft by effectively researching the target demographic and designing a product to meet their needs. In contrast, Microsoft approached the issue by designing Microsoft Money the way they felt software should work. In the end, Microsoft’s extremely high marketing budget would fail to get Money to consumers, and Intuit’s better designed product won out. For me, that story has been a big lesson: understand who you are designing your product for.

Apple and Google have succeeded by understanding the needs of their audience. The iPhone OS is more intuitive and stable than Windows Mobile, and Google search actually pulls up legitimate results. Microsoft needs to spend more time looking at their audience and designing their product appropriately. They actually did very well with the XBox; it’s not a surprise this was designed through a separate product development process.

Facebook can be a saving grace for Microsoft, but not in the way they seem to be working right now. Instead, Microsoft needs to take full advantage of its exposure to 70+ million web consumers and allow them to influence their next product. The information age has changed, no longer can Microsoft be the second or third mover and expect to succeed by throwing more money at the problem.

- Ainsworth

Mobile Marketing Best Practices: Convert

The following is part 2 of a 3 part introduction to mobile marketing best practices.  You can find part 1 here and part 2 here.

The beautiful thing about mobile marketing is its ability to act as both a capture medium and a conversion medium.  Ideally, successful mobile programs will serve as a revenue generator rather than a marketing expense.  Other applications leverage text messaging as a more direct, less expensive alternative to achieve traditional marketing or communication objectives.   Once your programs have reached critical mass, you can begin considering methods to convert your database into revenue.

Just as we do not recommend buying third party lists, selling your opt-in list is a poor way of monetizing your hard work.  If possible, construct your mobile marketing message to have a response that occurs on the handset.  This has proven to be an extremely successful approach in mobile marketing for content providers offering ringtones and wallpapers as the call-to-action, download, and product were all received on the handset.  Conversions are still very high when the end-user is required to convert outside of the handset by visiting a website or store, however, a conversion that happens on the handset, keeping a user in his/her context, limits the barriers to entry.

Users love the convenience and instant gratification of mobile technology.  Appeal to that desire, and your conversion rates will directly reflect ease of use and immediate gratification.
If you are driving consumers outside of the handset, such as visiting a full html website, be very clear with the offer to the end users.  While a baited call-to-action may receive more conversions from handset to website, the conversion from website to product will not be any better.  An honest call-to-action will have great conversion rates and leave consumers satisfied with your mobile offering.

Finally, send good offers!  You’re participating in one of the most direct and powerful marketing mediums ever: a billboard in consumers’ pockets!  Send users something that makes them feel like a VIP.  Remember - text messages, even on an unlimited plan, are a cost to the consumer; don’t take advantage of that.  Send reasonable offers to your targeted groups and your consumers will happily reward you with high response rates.

-Ainsworth